wizardry

Below you can read more about each Reason Wizardry backissue.  If you'd like to purchase, please use the 'Add to Cart' button at the bottom of this page - while entering the month you want to purchase in the text box.  To purchase multiple backissues, simply add the first to your cart, and then repeat the process entering a different month in the text box


May 2011 Reason Wizardry Contents This issue is the first in a series of mastering tutorials.  By using an original track by Jeremy Janzen, we examine how to best understand and practice the More...
April 2011 Reason Wizardry Contents One of the most useful synthesis features of Subtractor is Phase Offset.  Up until now, that hasn't been possible in Thor.  With this issue, we show you More...
March 2011 Reason Wizardry Contents Can you create a vocoder, from scratch, in the Reason environment?  If you own this issue of Reason Wizardry, then the answer is YES.  Upon completion More...
February 2011 Reason Wizardry Contents This issue takes an in-depth look at the RV7000 Reverb module.  Most algorithms are looked at, with a specific eye towards non-standard sound design uses More...
January 2011 Reason Wizardry Contents Welcome to the Great CPU Test for Reason 5!  In this issue we examine the relative CPU cost of most of the different devices in Reason.  As you might More...
December 2010 Reason Wizardry Contents Wizardry goes retro in December 2010 with an issue dedicated to exploring Malstrom, and what still makes it useful today even with the power of Thor. More...
November 2010 Reason Wizardry Contents This issue is a very unique one - it will train your ear to hear different types of sound design?  What does a synced oscillator sound like?  How More...
October 2010 Reason Wizardry Contents This issue discusses the new loop technology invented by NSL called MultiLoop.  Here you'll discover how MultiLoop works and how to create your own More...
September 2010 Reason Wizardry Contents This time around we examine one of the most contentious issues in the Reason community - using VST instruments inside the Reason environment.  Here we'll More...
August 2010 Reason Wizardry Contents This issue is the first Reason 5 issue, and as such focuses on the new Reason 5 features - Kong, sampling, and new Combinator CV inputs.  Total runtime is More...
June 2010 Reason Wizardry Contents This issue deals with the the basic and advanced properties of the Thor Step Sequencer.  Total runtime is 40 minutes. Chapters 01-Intro 02-Step Sequencer More...
July 2010 Reason Wizardry Contents This issue is the final issue before Reason 5 debuted.  So it is a tribute to the capabilities of Reason 4,  demonstrating how to use Reason 4/5 to More...
May 2010 Reason Wizardry Contents The May 2010 issue focuses on the creation and use of envelope followers.  An envelope follower is a modulator that sends out CV signals equal to the volume of More...
April 2010 Reason Wizardry Contents  This issue delves into true wavesequencing in Reason.  Inspired by synths such as the Korg Wavestation and Steinberg Xphraze, this tutorial goes More...
March 2010 Reason Wizardry Contents This issue discusses custom LFO and envelope waveforms.  Parameter smoothing is detailed and explained. Total runtime is 34 More...
February 2010 Reason Wizardry Contents This issue is focused on sampling VST instruments into Reason's samplers - NN-XT/19. Start-to-finish production is demonstrated, using Extreme Sample Converter More...
January 2010 Reason Wizardry Contents This issue is focused on advanced filtering techinques. We start out with an indepth exploration of overdriving Thor's filters, and then continue on to More...
December 2009 Reason Wizardry Contents This issue is focused on the BV512 Vocoder device. Non-traditional uses are demonstrated - including a phase vocoder, and a variety of creative filtering. More...
November 2009 Reason Wizardry Contents This issue is focused on audio/cv routing once again, somewhat as a continuation from the Sept issue. It contains a large from-scratch tutorial on creating an More...
October 2009 Reason Wizardry Contents This issue is focused on creating synthetic drums and percussion using Thor and Malstrom, as well as sequencing percussion. Much of this issue was originally More...
September 2009 Reason Wizardry Contents This issue centers on audio routing/splitting. Multiple ways to creatively split and process audio are discussed in detail.  Total runtime 44 More...
August 2009 Reason Wizardry Contents This issue centers on Combinator Modulations. These are specific modulations that are only possible by modulating Combinator Rotaries. Using these techniques a More...
July 2009 Reason Wizardry Contents This issue centers on the Thor Polysonic Synthesizer. Audio-Rate modulations and mod-matrix routing are discussed. Total runtime is just over 43 More...
July 2009 Bonus Reason Wizardry Contents This issue centers on the Thor Polysonic Synthesizer. The basics of the master section, oscillators, AM Modulation, filters, shaper and step sequencer are More...

Month of Backissue